House House's Big Walk reaches one million sales in six days
The indie multiplayer puzzle game Big Walk sold over one million copies within a week of release, according to its publisher Panic.
House House’s multiplayer puzzle title Big Walk has sold more than one million copies in its first six days, the game’s publisher Panic announced on social media. The post thanked players for purchasing the co-op adventure, sharing fan art, streams and stories.
Big Walk tasks teams of two to twelve players with navigating an open world and solving puzzles that rely on in-game proximity chat and non-verbal emotes, eliminating the need for external voice platforms. The game is multiplayer-only and emphasizes communication between participants.
"In just six days, over one million of you have bought Big Walk, our co-op adventure all about talking and walking," the publisher’s statement read.
A reviewer described the experience as a shared journey that combined humor with creative puzzle solutions, noting the game’s concluding segment reinforced its collaborative theme.