Операционный директор Warhorse надеется, что цена $80 для GTA 6 установит новый стандарт для AAA-игр

Кратко

Сооснователь Warhorse Мартин Климa сказал, что хочет, чтобы стартовая цена $80 для Grand Theft Auto 6 стимулировала других разработчиков AAA повышать цены на свои игры на фоне растущих расходов на разработку.

Warhorse co-founder and chief operating officer Martin Klima told PC Gamer that, although he is not a fan of the Grand Theft Auto series, he hopes the upcoming title’s $80 launch price will establish a precedent for higher pricing across the triple-A market. He said the industry is struggling with layoffs and studio closures and that “the last thing you can do is to increase the unit price,” adding that “now, hopefully, GTA will blaze the trail, and it will allow us to increase the cost.”

Klima noted that Rockstar and its parent company Take-Two are among the few publishers able to risk a price increase, describing it as “long overdue and also necessary for this business to survive.”

The discussion comes as development budgets for large-scale games continue to rise while inflation erodes the purchasing power of the traditional $60-$70 price range. A recent Generations in Play survey found that 62 % of highly engaged gamers now wait for discounts rather than buying new releases at full price. Commenting on generational differences, report author Karl Stewart said Gen X players tend to value “midnight opening, full-price games,” whereas Gen Z gamers are more focused on community and ongoing platform experiences.

Источник

Video Games Chronicle

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