CD Projekt Red releases Witcher 3 Remastered patch 5.01 for PC and consoles, plans Switch 2 update
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CD Projekt Red releases Witcher 3 Remastered patch 5.01 for PC and consoles, plans Switch 2 update

Resumen

Patch 5.01 for The Witcher 3 Remastered, now live on PC, PS5 and Xbox Series X|S, adds lighting options, fixes gameplay bugs and performance issues, while a separate update for the Switch 2 version is forthcoming.

CD Projekt Red has deployed patch 5.01 for The Witcher 3 Remastered on PC, PlayStation 5 and Xbox Series X|S. The update introduces new graphics settings for consoles, including Bloom, Light Shafts and Depth of Field, and incorporates performance optimisations and voice-over volume adjustments.

Among the gameplay fixes are corrections to stamina depletion when sprinting and dodging simultaneously, removal of uncontrolled boat movement, improved ladder interactions, and a fix that prevents Vesemir from repeating dialogue when the Quen Sign is cast repeatedly. Additional changes address delayed dodging responses, incorrect bonus values for the Synergy skill, and a bug that allowed bombs to be thrown when the option was disabled.

Console-specific issues resolved include resetting of settings on launch, incorrect frame-rate limits, and quiet voice-over audio after navigating pause-menu tabs. The PC version receives fixes for graphics-setting resets, wrong GPU selection, and Dynamic Resolution Scaling anomalies, as well as a default change that disables Dynamic Resolution Scaling.

CD Projekt Red also announced that a separate patch for the Switch 2 version is in development to bring visual clarity and parity with other platforms, with details expected in the coming days.

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